caldera app
Jun. 8th, 2024 04:46 pmPlayer
Name: Laura
Contact:
jojoveller
Over 18?: yes
Current Characters: Palamedes
megatheorem is also my app
Link to permissions/opt out: included in his info post
Character
Name: Constantin d'Orsay
Canon: Greedfall
Canon point: Mid-game, after he's been cured of magical plague via ritual
CRAU?: no
Age: 25
History: The wiki is a list of quest names, so. A History in Bullets:
-Constantin is born in the Congregation of Merchants to Prince d'Orsay's second wife; his mother had his older half-brother, Laurent, assassinated when Constantin was young to make room for "her" heir, a fact that caused his father to resent Constantin and be overly demanding with him and verbally abusive.
-Constantin grows up both hating his parents and wanting to please them; his closest friend, ally, and confidant is his cousin, the protagonist, known in canon as De Sardet (first name player choice). They're very close, and Constantin makes reference to how De Sardet is always there to bail him out of his many troubles.
-Constantin gets into troubles a lot as a rowdy youth with something to prove. When the game narrative begins, he is missing in action after a night of partying, and found kidnapped by a local gang trying to ransom him. De Sardet breaks him out of imprisonment and they prepare to leave for New Serene, the Congregation's new city on the island of Teer Fradee, of which Constantin has just been appointed governor.
-Before their sea journey, they and their companions encounter a... tree monster, giant humanoid thing. De Sardet kills it and Constantin is very impressed. They start their months-long voyage immediately after. Their mission on Teer Fradee besides governing is to find a cure for the malichor, a disease that has been killing people on the continent.
-Upon arriving to New Serene, Constantin is desperate to squeeze all the adventure he can out of his new city, but is quickly buried in politics and paperwork. He sends De Sardet to the other cities to meet with the other major factions on the island: the Bridge Alliance, focused on science; the Theleme missionaries; and the native islanders.
-While De Sardet is away, Constantin is buried in paperwork, as mentioned. He often complains that he'd like to toss it all out and work on "real projects," and listens eagerly to all of De Sardet's adventures. It is also noteworthy that each time De Sardet returns, Constantin seems more and more ill.
-In De Sardet's travels, they discover a myriad of mysteries and corruptions on the island both old and new; those relevant to Constantin include the Coin Guard (Congregation guards) attempting a coup, which De Sardet prevents, and the fact that their current attempt at colonizing the island is not the first; merchants from their nation had attempted to settle the island many generations ago. Constantin also learns that De Sardet is not his cousin by blood, but professes they will always have a bond anyway.
-Just before the coup attempt Constantin relents and lets a doctor examine him. This is when he and De Sardet learn that Constantin has the malichor. Currently he is just... weak, like he has a very bad flu but also his blood has turned black. De Sardet eventually finds a ritual that will heal Constantin via patching him into the island's innate magic; this is the canon point.
Personality:
Chosen faction: Sylph
Sample
here
Questions, comments, and concerns: nope!
Name: Laura
Contact:
Over 18?: yes
Current Characters: Palamedes
Link to permissions/opt out: included in his info post
Character
Name: Constantin d'Orsay
Canon: Greedfall
Canon point: Mid-game, after he's been cured of magical plague via ritual
CRAU?: no
Age: 25
History: The wiki is a list of quest names, so. A History in Bullets:
-Constantin is born in the Congregation of Merchants to Prince d'Orsay's second wife; his mother had his older half-brother, Laurent, assassinated when Constantin was young to make room for "her" heir, a fact that caused his father to resent Constantin and be overly demanding with him and verbally abusive.
-Constantin grows up both hating his parents and wanting to please them; his closest friend, ally, and confidant is his cousin, the protagonist, known in canon as De Sardet (first name player choice). They're very close, and Constantin makes reference to how De Sardet is always there to bail him out of his many troubles.
-Constantin gets into troubles a lot as a rowdy youth with something to prove. When the game narrative begins, he is missing in action after a night of partying, and found kidnapped by a local gang trying to ransom him. De Sardet breaks him out of imprisonment and they prepare to leave for New Serene, the Congregation's new city on the island of Teer Fradee, of which Constantin has just been appointed governor.
-Before their sea journey, they and their companions encounter a... tree monster, giant humanoid thing. De Sardet kills it and Constantin is very impressed. They start their months-long voyage immediately after. Their mission on Teer Fradee besides governing is to find a cure for the malichor, a disease that has been killing people on the continent.
-Upon arriving to New Serene, Constantin is desperate to squeeze all the adventure he can out of his new city, but is quickly buried in politics and paperwork. He sends De Sardet to the other cities to meet with the other major factions on the island: the Bridge Alliance, focused on science; the Theleme missionaries; and the native islanders.
-While De Sardet is away, Constantin is buried in paperwork, as mentioned. He often complains that he'd like to toss it all out and work on "real projects," and listens eagerly to all of De Sardet's adventures. It is also noteworthy that each time De Sardet returns, Constantin seems more and more ill.
-In De Sardet's travels, they discover a myriad of mysteries and corruptions on the island both old and new; those relevant to Constantin include the Coin Guard (Congregation guards) attempting a coup, which De Sardet prevents, and the fact that their current attempt at colonizing the island is not the first; merchants from their nation had attempted to settle the island many generations ago. Constantin also learns that De Sardet is not his cousin by blood, but professes they will always have a bond anyway.
-Just before the coup attempt Constantin relents and lets a doctor examine him. This is when he and De Sardet learn that Constantin has the malichor. Currently he is just... weak, like he has a very bad flu but also his blood has turned black. De Sardet eventually finds a ritual that will heal Constantin via patching him into the island's innate magic; this is the canon point.
Personality:
Charming: While most people in Constantin's life consider him a flighty airhead, this is... mostly untrue! Constantin is very sociable and friendly, stemming from his compulsive need to be liked, and this seem less-than-worldly. He's aware of this and uses it to his advantage to fool the judgmental, choosing to put real energy into people who'll appreciate him. His enthusiasm is described as "exhausting," but he acts like he has a full studio audience and it usually works for him.Powers and abilities: None, he is a regular squishy human. He's coming straight off of having a bunch of pure magic dumped into his body, but it got dumped right back out and it's tied to the island in canon anyway. For Constantin this means that he basically can feel the absence of a large amount of magic, but he has no powers of his own.
Lonely: He's hungry for acceptance. His father resents him for living, his mother uses him as a pawn, the people at court are vipers— growing up in this environment made Constantin a painfully lonely person. This isn't for lack of trying, but the trust issues he's developed with no parental support and a court that would (and tried to) kill him— it's hard. What he wants is to have confidants, people he can call his. The unconditional love from his cousin has kept his head above water, or he'd have given up years ago.
Spiteful: Constantin has a pointed mean streak. This isn't to say that he's actively malicious; he tries as hard as he can to champion the downtrodden, but if he's wronged first, all bets are off. When he's kidnapped-then-rescued he wants his kidnappers killed as retribution; when the hired guards stage a coup he wants the culprits drawn and quartered; when he learns his father's crimes he wants to burn everything down— he leans into extremes. He is not, however, impossible to reason with, and in most situations can be talked out of making impulsive, spiteful decisions.
Loyal: Constantin is fiercely loyal to those he does have. He would do anything for his cousin, and by extension his Loved Ones, up to and including scorching the earth. For Constantin, the happiness and safety of the people closest to him is paramount, and once someone has his love it's unconditional. He's a little intense about it sometimes, but it's a natural conclusion to just how badly he wants people he can be loyal too: he wants to keep them at any cost.
Adventurous: Usually to his detriment, Constantin is very excited by the prospect of adventure! and heroism! and bold quests! He's spent his life dreaming of somewhere else, and wants to be heroic and bold— it turns out that he's fragile and panics in danger. This doesn't stop him; he has a habit of getting himself into trouble and needing rescuing, whether that's from trying to climb the ramparts of the city or being kidnapped. When he believes he's not in danger or knows someone (his cousin) is coming for him, his spirits stay high and he kind of doesn't take the danger seriously, going so far as to gush about what a damsel in distress he is and how exciting that is. He wants adventure; he would be terrible at it.
Chosen faction: Sylph
Sample
here
Questions, comments, and concerns: nope!